Monster Hunter Rise: Sunbreak Demo

Description


Get a taste of the single-player and multiplayer action of Monster Hunter Rise and its massive expansion Monster Hunter Rise: Sunbreak in this demo, which includes seven quests, from training quests where you can learn how to use each weapon to a series of monster hunting quests at different difficulty levels.


Experience new Sunbreak features as you taken on Great Izuchi, Tetranadon, Astalos and Malzeno!
Note: The content of this demo may differ in some respects from the full game.

- About Monster Hunter Rise
Hunt a variety of never-before-seen monsters and enjoy new gameplay features like the Wirebug and new Palamute buddy.


- About Monster Hunter Rise: Sunbreak (expansion)
The world of Monster Hunter Rise gets bigger and deeper with this massive expansion where brand-new monsters and locales await.
Tags: Singleplayer, Multiplayer, Full controller support, Atmospheric, Co-op, cooperative, Third Person, Story Rich, Steam Cloud, Online Co-Op, Character Customization, Dragons, Hunting, PvE, 3D, Ninja, Investigation, nature, Conversation

Requirements for PC


Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel® Core™ i3-4130 or Core™ i5-3470 or AMD FX™-6100
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GT 1030 (DDR4) or AMD Radeon™ RX 550
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Additional Notes: 1080p/30fps when graphics settings are set to "Low". System requirements subject to change during game development.
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel® Core™ i5-4460 or AMD FX™-8300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1060 (VRAM 3GB) or AMD Radeon™ RX 570 (VRAM 4GB)
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Additional Notes: 1080p/30fps when graphics settings are set to "Average". System requirements subject to change during game development.